
Name = "Becker"

Gage = 20 // []

Mass = 0.01 // [] 30,       
MassPosition_inGunAxis = -0.8, -0.005, 0.000
MOI_inGunAxis = 0.015, 1.4, 1.4, 0.016, 0.011, 0.000 // [*.]

SnappingTime = 0.05
AutoCockingTime = 0.15

ShotAnimationPeriod = 0.2 // SnappingTime + AutoCockingTime

//  : RapidityOfFire = 60 / (SnappingTime + AutoCockingTime) = 300   

ManuallyCockingTime = 1.4

ShotRate = 0 //       

FireUnLockedSafetyLockPosition = 0.0
FireLockedSafetyLockPosition = 1.0

FireLockedMaxTriggerPosition = 0.0
FireTriggerPosition = 0.5

FiringPinPositionKeysDuringManuallyCocking = 0.0, 1.0
FiringPinPositionKeysDuringAutoCocking = 0.0, 1.0

AmmunitionMovingKeysDuringManuallyCocking = 0.0, 1.0
AmmunitionMovingKeysDuringAutoCocking = 0.0, 1.0

AmmunitionMovingIfCocked = false

cartridgeCaseReleaseDuringManuallyCocking = 0.5
cartridgeCaseReleaseDuringAutoCocking = 0.5

BarrelTemperatureIncreasePerShot = 5.0
BarrelTemperatureDecreaseCoefficient = 0.045

BulletDispertionAngleData = 0.3, 1.5, 700.0, 3.5
BulletSpeedReducingData = 0.01, 700.0, 0.1, 0.05, 3.5

CartridgeCasesEjectionPosition = -1.025, -0.036, 0.0
CartridgeCasesEjectionSpeed = 0.0, -0.5, 0.0

